Previsualisation · Production Leadership

Your vision
realised.

Award-winning direction and production leadership for games, advertising, and film. From first idea to final frame.

0 Years in Screen Production
1:1 Direct Collaboration
0 Major Award Bodies
100% Personally Delivered
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01 // SERVICES

What we deliver.

Clarity before you commit.

01 / 06

Embedded Creative Production

For agencies and studios needing senior production leadership

Senior production management for cinematic, trailer, and campaign work. Scheduling, cross-studio coordination, and delivery oversight from someone who's directed the work, not just managed it. Brief mocap, animation, and outsource partners with a cut, not a deck.

02 / 06

Production Consulting

For studios scaling cinematic or marketing output

Pipeline audit and workflow design for studios scaling their cinematic or marketing output. Spot bottlenecks, optimise delivery, and make informed build-vs-outsource decisions.

03 / 06

Vision Workshop

For agencies and brands starting a campaign

A collaborative session that translates your brief into a shared visual language of shot references, tone, and creative direction, before production begins.

04 / 06

Mood Reel

For pitches, internal buy-in, or client approval

A short-form animatic, graded, scored, and edited, that communicates your creative vision with the clarity and quality of a finished piece. Win the room with the idea already on screen, then deliver it on schedule.

05 / 06

Full Previs Animatic

For productions committing significant budget

Complete shot-by-shot previsualisation for your production. Every composition, cut, and timing decision resolved before cameras roll or budgets are committed. Lock the creative early, so the budget goes into making it, not remaking it.

06 / 06

Retainer

For ongoing creative partnership

Embedded in your team on a flexible basis. Production management, previsualisation, pitch support, and creative leadership, however you need it.

02 // HOW IT WORKS

Brief to delivery.

01

Align

A single call to establish scope, story, and creative direction. You receive a clear plan to sign off before work begins.

02

Block

Scenes blocked in 3D, schedules built, vendors coordinated, deliverables scoped. Every moving part visible and accountable.

03

Build

Raw assets become polished output. Static frames become moving sequences; production plans become delivered milestones.

04

Deliver

Final polish, grade, and upscale. Broadcast-quality deliverable ready for presentation or production handoff.

03 // TRACK RECORD

Previous credits.

Gameplay & Cinematic Trailers

Marvel Rivals, No One Rivals Doom Cinematic Trailer
Official Cinematic Trailer

Marvel Rivals

No One Rivals Doom, Official Cinematic Trailer · NetEase / Marvel

2025
Ashfall, Game Overview Trailer
Game Overview

Ashfall

Official Game Overview Trailer · NetEase Games

2024
Troy: A Total War Saga, Announce Trailer
Announce Trailer

Troy: A Total War Saga

Announce Trailer · Creative Assembly / SEGA

2019
Total War: THREE KINGDOMS, Launch Trailer
Launch Trailer

Total War: THREE KINGDOMS

Launch Trailer · Creative Assembly / SEGA

2019
Total War: WARHAMMER 2, Curse of the Vampire Coast
Official Trailer

Total War: WARHAMMER 2

Curse of the Vampire Coast · Creative Assembly / SEGA

2018
Total War: WARHAMMER 2, Rise of the Tomb Kings
Official Trailer

Total War: WARHAMMER 2

Rise of the Tomb Kings · Creative Assembly / SEGA

2018
Total War: WARHAMMER 2, Dark Elves In-Engine Trailer
In-Engine Trailer

Total War: WARHAMMER 2

Dark Elves, In-Engine Trailer · Creative Assembly / SEGA

2017
Forza Horizon 2, Furious 7 Car Pack
Launch Trailer

Forza Horizon 2

Furious 7 Car Pack · Turn 10 / Microsoft

2015

Realtime In-Game Cutscenes

As Dusk Falls, Launch Trailer
Narrative Adventure

As Dusk Falls

Launch Trailer · Xbox Game Studios / Interior/Night

2022
The Witcher 3: Blood and Wine, Detlaff Arrives
In-Game Cutscene

The Witcher 3: Wild Hunt

Blood and Wine, Detlaff Arrives · CD Projekt Red

2016
Dragon Age: Inquisition, Shattered Seal Scene
In-Game Cutscene

Dragon Age: Inquisition

The Descent, Shattered Seal Scene · BioWare / EA

2015
Star Wars: The Old Republic, Senya Scene
In-Game Cutscene

Star Wars: The Old Republic

Senya Scene · BioWare / EA

2015
04 // ABOUT

The studio.

Lumenon pairs a director's eye with a producer's discipline. Twenty years of award-winning cinematics, with credits at CD Projekt Red, BioWare, Creative Assembly, and NetEase. Creative judgement and delivery rigour in one place, without the permanent headcount.

BAFTA Member SGC Founding Member The Game Awards Golden Trailer Awards
Directing a motion capture performance session
Has worked with
05 // CONFIDENTIAL BY DESIGN

Confidential by default.

Production and pre-production work is sensitive. Lumenon operates as a confidential creative partner. Your projects, IP, and pitches remain private unless you decide otherwise.

No public attribution without permission. Your projects are not listed on this site without your express approval.
NDA-ready from day one. Happy to sign your studio or agency NDA before the first conversation.
Secure review workflow. All animatic reviews handled via password-protected, client-specific links, never sent as an email attachment.
06 // BEGIN A PROJECT

Start a conversation.

Describe what you're working on and the timeline. Lumenon will respond within 24 hours with an assessment and a clear outline of what the engagement would look like.

Email Get in touch
Availability Currently taking new projects

// TYPICALLY RESPONDS WITHIN 24 HOURS · ALL ENQUIRIES TREATED CONFIDENTIALLY